Echoes of the Moon
Under the moonlight, you hide, you run, and you seek the ones that love you the most.
Inspired in one of the interpretations of the Iberian Werewolf, our game focuses on mixing puzzle elements with stealth sequences and a time changing mechanic.
In Echoes of the Moon, our protagonist tries to cross a city to meet with his friend but he’s blocked by many obstacles such as people or the environment. During the day he looks like a normal human and during the night he transforms into a werewolf. Our game is a stealth puzzle solving game, which players must make use of their new ability to skip time to change the scenes while not being detected by any guards and hide from them if necessary. During the daylight, the main character can blend in with the humans but during the night he must sneak up to pass the guards. We decided to make something about werewolves, and around their myth, and how it is protrayed in our culture. Echoes on the Moon utilizes patience and logical thinking to overcome the puzzles and move forward.
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Features:
Nostalgic Looks: Our game is made with the GB Studio engine, creating a nostalgic look and making it more familiar with older audiences.
Pushing Rocks: The player needs to push rocks out of the way or into holes to pass through blockades and obstacles.
Hiding inside pipes: When the protagonist is in a situation where a guard might get him, he can go inside pipes making him unnoticed by the enemies, and making him able to pass through them.
Time changing ability: In the puzzles, the player can some times change the time of day to day or night, and when that happens, the objects change locations and some of them disappear or appear, depending on the area.
Controls:
Up: W/ Up arrow
Down: S/ Down arrow
Left: A/ Left arrow
Right: D/ Right arrow
Interact: A - Alt/ Z/ J
Skip Dialogue: B - Ctrl/ K/ X
Change time: START - Enter
Reset Level: SELECT - Shift
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Credits:
Game Designers: Gonçalo Malheiro; Gonçalo Ribeiro; Francisco Morim
Made with GB Studio
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